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SYNOPSIS
#include <stdlib.h>
long
random(void)
void
srandom(unsigned seed)
char *
initstate(unsigned seed, char *state, int n)
char *
setstate(char *state)
DESCRIPTION
The random() function uses a non-linear additive feedback random number
generator employing a default table of size 31 long integers to return
successive pseudo-random numbers in the range from 0 to (2**31)-1. The
maximum value returned by random() is LONG_MAX (as defined by the header
file <limits.h>). The period of this random number generator is very
large, approximately 16*((2**31)-1).
The random()/ srandom() have (almost) the same calling sequence and ini-
tialization properties as rand(3)/ srand(3). The difference is that
rand produces a much less random sequence -- in fact, the low dozen bits
generated by rand go through a cyclic pattern. All the bits generated by
random() are usable. For example, `random()&01' will produce a random
binary value.
Unlike srand, srandom() does not return the old seed; the reason for
this is that the amount of state information used is much more than a
single word. (Two other routines are provided to deal with restart-
ing/changing random number generators). Like rand(3), however, random()
will by default produce a sequence of numbers that can be duplicated by
calling srandom() with `1' as the seed.
The initstate() routine allows a state array, passed in as an argument,
to be initialized for future use. The size of the state array (in bytes)
is used by initstate() to decide how sophisticated a random number gener-
ator it should use -- the more state, the better the random numbers will
be. (Current "optimal" values for the amount of state information are 8,
32, 64, 128, and 256 bytes; other amounts will be rounded down to the
nearest known amount. Using less than 8 bytes will cause an error.) The
seed for the initialization (which specifies a starting point for the
random number sequence, and provides for restarting at the same point) is
also an argument. The initstate() function returns a pointer to the pre-
vious state information array.
Once a state has been initialized, the setstate() routine provides for
rapid switching between states. The setstate() function returns a point-
er to the previous state array; its argument state array is used for fur-
AUTHOR
Earl T. Cohen
DIAGNOSTICS
If initstate() is called with less than 8 bytes of state information, or
if setstate() detects that the state information has been garbled, error
messages are printed on the standard error output.
SEE ALSO
rand(3)
HISTORY
These functions appeared in 4.2BSD.
BUGS
About 2/3 the speed of rand(3).
4.2 Berkeley Distribution April 19, 1991 2
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