Tutorials 
Cocoa For Amateurs - Project 1 - Notes on using the example code
by Dr. John Timmer, Contributing Editor
Some Notes on Using this Code:
I'm not going to reinvent the wheel and develop some new and clever
variant of one of the many open source licenses that exist. I'm not
even going to make an attempt to write something in a legally binding
manner. I'm just going to give a rough idea of the conditions under
which I'll allow the use of this code, and ask that anyone who's going
to use the code or its product to try to respect the spirit of these
conditions.
All code is provided without warranty. The use of it or the software
produced from it are at the user's risk. I'm not responsible for any
damage it does to your system or sanity. Those providing improvements to
this code will be appreciated and acknowledged. Providing substantial
revisions of this code which are distributed will entitle you to hold
others to the conditions described below.
If the code which is provided is for a product for which there is a
charge (i.e. - shareware), people who build the product for use from the
provided code are expected to pay the same charge as if they had
downloaded the product.
Use of portions or excerpts of the code in other software is
permissible as follows:
Use in personal projects (those that are not distributed) or projects
that are distributed within a not-for-profit or educational institution
is permissible under all circumstances.
Use in shareware entitles me to a license for the use of that
shareware.
Use in a product that is distributed under any other license, in
commercial software, or in software that is distributed within a
for-profit company is at my discretion. Please contact me to sort that
out.
If you have any questions or comments about this article, feel free to e-mail me at john_timmer@osxfaq.com
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